"For Psylocke we wanted play up her martial arts background while still keeping her unique powers in the limelight. This approach really paid off well: in-game she's got a feeling of smooth, clean lethality. Psylocke's an extremely graceful character, but also extremely dangerous, and you can see that within seconds of bringing her into the game.
"One of the things that makes Psylocke so intriguing is that she fights with weapons constructed out of psi-energy. Getting this right was very important to us, and we made sure to incorporate her iconic blades into her most basic attacks, so you'd be seeing them all the time."
Randy Ma, Intern, Marvel Games:
"The fan-favorite Marvel ninja babe is kind of a no-brainer to have as character DLC. The PS2 and Wii versions of 'MUA2' already have Psylocke, but you really don't appreciate the character until you see her in high definition. All of the staples of Psylocke's powers are here, from her psi-bolts to her butterfly kick. It is also great to see her psi-blades integrated into her melee attacks with fluidity in every strike. For fans of'Marvel vs Capcom 2,' her telekinetic-katana lunge definitely is an homage to the psi-drill, and looks just as devastating.
"Playing as Psylocke in the office also prompted me to go over the heroine's history—I had forgotten how completely insane and complicated the history of Betsy Braddock is! But it's great to have Psylocke back in the Ultimate Alliance series, as well as to have more girls on the roster of heroes to play. And it's always great to have another character with mind powers to give Jean Grey a run for her money."























“For so long, my life has been out of control. Chaos and serendipity, wrapped in insanity. I have suffered, I have lost. Not just my life, but my very soul, my self. But no more. Now I know who I am.” – Elizabeth ‘Betsy’ Braddock, daughter of Otherworld, mutant, telepath, telekinetic, defender of the realm and, above all, X-Man.